von Ergebnissen oder Vorschlägen für "craps würfel". Überspringen und zu Haupt-Suchergebnisse gehen. Berechtigt zum kostenfreien Versand. Erfahren Sie alles, was Sie über Craps wissen müssen: die Geschichte, die Regeln, wie das Wetten funktioniert u. v. m. In diesem Spiel setzen Spieler am Craps-Tisch alle gegen das Haus oder das Kasino, darum heißt das Spiel Casino Craps. Die zweite Version wird Street Craps.
Spieltutorial für CrapsCraps hat Dutzende von verschiedenen Einsätzen, aber das Spiel ist um die Pass-Line-Wette herum strukturiert. Die Spieler wetten, indem sie Chips auf der Pass-. von Ergebnissen oder Vorschlägen für "craps würfel". Überspringen und zu Haupt-Suchergebnisse gehen. Berechtigt zum kostenfreien Versand. Many translated example sentences containing "craps" – German-English dictionary and search engine for German translations.
Craps Is Craps a Hard Game to Learn? VideoLive Casino Craps Game #14
ZunГchst hat der Kollege aber Spilen 1001 Frage minutenlang nicht verstanden. - Geschichte von CrapsDer Faktor variiert von Kasino zu Kasino, meist beträgt er aber 2. Craps is the fastest-moving of casino table games. An average speed at a busy blackjack table runs around 60 hands per hour, but the house expects about decisions per hour at craps. That, along with the tendency of craps players to have several bets working at once, means that craps requires a larger bankroll than other table games. Craps is a popular dice game typically played in a casino as well as informal settings. It is played with a pair of dice in which players bet on dice rolls. When one is playing Craps, money is then wagered against either the casino or the other players in the game. With Craps, the only Player who must place a bet prior to the first roll of the game is the Shooter (or person who wants to roll the dice). To become eligible to become a Shooter, place a bet on the Pass Line or Don't Pass Bar. The dice are passed to Players in a clockwise direction so you might have to wait a while for your turn as a Shooter. noun (in craps) a losing throw, in which the total on the two dice is 2, 3, or Craps can be an intimidating game for the beginner. The table seems to have about a hundred different kinds of bets, the players are barking out commands in what seems to be a foreign language, and the pace is too fast to ever ask a question. I can sympathize with the beginner, because at one point in time this was how craps appeared to me. 5/30/ · Craps is the fastest-moving of casino table games. An average speed at a busy blackjack table runs around 60 hands per hour, but the house expects about decisions per hour at craps. That, along with the tendency of craps players to have several bets working at once, means that craps requires a larger bankroll than other table games. That's because craps really is a high speed, high action game and once you understand how to play you'll understand what all the hype is about. Read over some of our guides to playing craps and learn about some valuable tips and strategies and you'll soon be ready to try out the software simulator for yourself. Craps is a caught on dice game which has become more outspread in recent years. It is a crowd-pleasing table game, as the shooter is often surrounded by an enthusiastic group while he tosses the dice. As an online game, Craps will keep you head over heels as there are many bets you can place, like odds bets, proposition bets, as well as hardways. There are also some options for betting against the table, meaning the player rolls a losing number. Another player must choose to cover the shooter to create Blacklist Online stake Spilen 1001 the game to continue. The term floating refers to the practice of Tetris.Com game's operators using portable tables and equipment to Jackpot Am Freitag move the game from location to location to stay ahead of the law enforcement authorities. Compulsive gambling is a serious problem that afflicts people worldwide. To learn more about the lingo of the game or your odds of winning, keep The Wall Spiel The aim of the game is to predict the outcome of the roll of two dice. Italiano: Giocare a Craps. Please help improve this article by adding citations to reliable sources. Some casinos charge the commission as a one-time fee to buy the number; payouts are then always at true odds. Before stepping up to a table, read about the kinds of bets available and how a round of Aktuelle Politische Ereignisse Spilen 1001 out. If the player selects " leave winnings bets up, " Kostenlos Alchemy Spielen only wins will be returned and the original wager will be re-bet.
Article Summary. Method 1 of All rights reserved. This image may not be used by other entities without the express written consent of wikiHow, Inc.
Win money by betting on what numbers are rolled on a pair of dice. One player rolls the dice, typically trying to get a 7 or Generally, you bet with the table in the hopes that the player rolls the number they need.
There are also some options for betting against the table, meaning the player rolls a losing number.
On the first roll, called a come-out roll, 7 and 11 are winners. The numbers 2, 3, and 12 are called craps numbers and mean bettors lose.
The winning and losing numbers vary depending on the stage of the game. If the player establishes a point, 7 becomes a losing number.
Place a bet on the pass line to play during the come-out roll. The dealer lays a disk on the table to keep track of the game. On the first roll, the come-out roll, a 7 or an 11 means everyone who bet on the pass line wins.
A 2, 3, or 12 means everyone loses. A new round cannot begin until someone places a bet on the pass.
Numbers like 4, 5, and 6 are neither wins nor losses. The rolled number becomes known as the point, and the game moves to the next phase of play.
You win if the shooter rolls a 2 or 3 but lose if they roll a 7 or Play the point if no one wins or loses on the come-out roll. The potential point numbers are 4, 5, 6, 8, 9, or Rolling a 7 means a loss.
You win your pass bet if the player rolls their point number. For example, when the point number is an 8, the shooter tries to roll an 8. If the shooter rolls a 7, all pass line bets lose.
Play continues until the shooter rolls one of these numbers. If the shooter rolls the point number, play starts over with new pass bets.
If a 7 comes up, the same thing happens but someone else has to roll the dice. Place a come bet if the come-out roll has already happened.
Place your chips on the come space for a bet that is very similar to the pass bet. When the shooter rolls a 7 or 11, you win. If they roll a 2, 3, or 12, you lose your bet.
The come bet is also separate from the pass line. You may win the come bet with a 7 but lose the pass bet after the point is established.
Similarly, play may continue even after a 2, 3, or 12 comes up. This is a relatively safe and simple bet, but keep in mind that it means going against other bettors.
Start with conservative, basic bets when you begin playing. The line and come bets are the most important bets to know before stepping up to the table.
Place some odds bets if you have extra money to spend. Watch for a while if you need to, then start with a basic line bet when you get a chance to step in.
Roll the dice across the table when the stickperson hands them to you. Expect to get a chance to roll the dice if you play at a table long enough.
You are constantly updated with your potential winnings for the next throw of the dice, and at the same time you can see how many of you that are rooting for the same number.
Each number represents a possible total from the throw of the dice. Click here to play the web craps game, no download required.
Click here to launch craps game in a full window. Download the craps game to your computer. The dealer flips a button to the "On" side and moves it to the point number signifying the second phase of the round.
If the shooter "hits" the point value again any value of the dice that sum to the point will do; the shooter doesn't have to exactly repeat the exact combination of the come-out roll before rolling a seven, the Pass line wins and a new round starts.
If the shooter rolls any seven before repeating the point number a "seven-out" , the Pass line loses, the Don't Pass line wins, and the dice pass clockwise to the next new shooter for the next round.
Any single roll bet is always affected win or lose by the outcome of any roll. While the come-out roll may specifically refer to the first roll of a new shooter, any roll where no point is established may be referred to as a come-out.
By this definition the start of any new round regardless if it is the shooter's first toss can be referred to as a come-out roll.
Any player can make a bet on pass or don't pass as long as a point has not been established, or come or don't come as long as a point is established.
All other bets, including an increase in odds behind the pass and don't pass lines, may be made at any time.
All bets other than pass line and come may be removed or reduced any time before the bet loses. This is known as "taking it down" in craps.
Lay bet maximum are equal to the table maximum win, so if a player wishes to lay the 4 or 10, he or she may bet twice at amount of the table maximum for the win to be table maximum.
Odds behind Pass, Come, Don't Pass and Don't Come may be however larger than the odds offered allows and can be greater than the table maximum in some casinos.
Don't odds are capped on the maximum allowed win some casino allow the odds bet itself to be larger than the maximum bet allowed as long as the win is capped at maximum odds.
Single rolls bets can be lower than the table minimum, but the maximum bet allowed is also lower than the table maximum. The maximum allowed single roll bet is based on the maximum allowed win from a single roll.
In all the above scenarios, whenever the Pass line wins, the Don't Pass line loses, and vice versa , with one exception: on the come-out roll, a roll of 12 will cause Pass Line bets to lose, but Don't Pass bets are pushed or "barred" , neither winning nor losing.
The same applies to "Come" and "Don't Come" bets, discussed below. A player wishing to play craps without being the shooter should approach the craps table and first check to see if the dealer's "On" button is on any of the point numbers.
In either case, all single or multi-roll proposition bets may be placed in either of the two rounds. Between dice rolls there is a period for dealers to make payouts and collect losing bets, after which players can place new bets.
The stickman monitors the action at a table and decides when to give the shooter the dice, after which no more betting is allowed.
When joining the game, one should place money on the table rather than passing it directly to a dealer. The dealer's exaggerated movements during the process of "making change" or "change only" converting currency to an equivalent in casino cheques are required so that any disputes can be later reviewed against security camera footage.
The dealers will insist that the shooter roll with one hand and that the dice bounce off the far wall surrounding the table.
These requirements are meant to keep the game fair preventing switching the dice or making a "controlled shot". If a die leaves the table, the shooter will usually be asked to select another die from the remaining three but can request permission to use the same die if it passes the boxman's inspection.
This requirement exists to keep the game fair and reduce the chance of loaded dice. There are many local variants of the calls made by the stickman for rolls during a craps game.
These frequently incorporate a reminder to the dealers as to which bets to pay or collect. Rolls of 4, 6, 8, and 10 are called "hard" or "easy" e.
Hard way rolls are so named because there is only one way to roll them i. Consequently, it is more likely to roll the number in combinations easy rather than as a double hard.
The shooter is required to make either a pass line bet or a Don't Pass bet if he wants to shoot. On the come out roll each player may only make one bet on the Pass or Don't Pass, but may bet both if desired.
The Pass Line and Don't Pass bet is optional for any player not shooting. In rare cases, some casinos require all players to make a minimum Pass Line or Don't Pass bet if they want to make any other bet , whether they are currently shooting or not.
The fundamental bet in craps is the pass line bet, which is a bet for the shooter to win. This bet must be at least the table minimum and at most the table maximum.
The pass line bet is a contract bet. Once a pass line bet is made, it is always working and cannot be turned "Off", taken down, or reduced until a decision is reached — the point is made, or the shooter sevens out.
A player may increase any corresponding odds up to the table limit behind the Pass line at any time after a point is established.
Players may only bet the pass line on the come out roll when no point has been established, unless the casino allows put betting where the player can bet Pass line or increase an existing Pass line bet whenever desired and may take odds immediately if the point is already on.
A don't pass bet is a bet for the shooter to lose "seven out, line away" and is almost the opposite of the pass line bet.
Like the Pass bet, this bet must be at least the table minimum and at most the table maximum. The don't pass bet is a no-contract bet.
After a point is established, a player may take down or reduce a don't pass bet and any corresponding odds at any time because odds of rolling a 7 before the point is in the player's favor.
Once taken down or reduced, however, the don't pass bet may not be restored or increased. Because the shooter must have a line bet the shooter generally may not reduce a don't pass bet below the table minimum.
In Las Vegas , a majority of casinos will allow the shooter to move the bet to the pass line in lieu of taking it down, however in other areas such as Pennsylvania and Atlantic City , this is not allowed.
Even though players are allowed to remove the don't pass line bet after a point has been established, the bet cannot be turned "Off" without being removed.
If a player chooses to remove the don't pass line bet, he or she can no longer lay odds behind the don't pass line.
The player can, however, still make standard lay bets on any of the point numbers 4, 5, 6, 8, 9, There are two different ways to calculate the odds and house edge of this bet.
The table below gives the numbers considering that the game ends in a push when a 12 is rolled, rather than being undetermined. Betting on don't pass is often called "playing the dark side", and it is considered by some players to be in poor taste, or even taboo, because it goes directly against conventional play, winning when most of the players lose.
If a 4, 5, 6, 8, 9, or 10 is thrown on the come-out roll i. This additional bet wins if the point is rolled again before a 7 is rolled the point is made and pays at the true odds of 2-to-1 if 4 or 10 is the point, 3-to-2 if 5 or 9 is the point, or 6-to-5 if 6 or 8 is the point.
Unlike the pass line bet itself, the pass line odds bet can be turned "Off" not working , removed or reduced anytime before it loses.
In Las Vegas, generally odds bets are required to be the table minimum. In Atlantic City and Pennsylvania, the combine odds and pass bet must be table minimum so players can bet the minimum single unit on odds depending on the point.
If the player requests the pass odds be not working "Off" and the shooter sevens-out or hits the point, the pass line bet will be lost or doubled and the pass odds returned.
Individual casinos and sometimes tables within a casino vary greatly in the maximum odds they offer, from single or double odds one or two times the pass line bet up to x or even unlimited odds.
A variation often seen is "X Odds", where the maximum allowed odds bet depends on the point: three times if the point is 4 or 10; four times on points of 5 or 9; or five times on points of 6 or 8.
As odds bets are paid at true odds, in contrast with the pass line which is always even money, taking odds on a minimum pass line bet lessens the house advantage compared with betting the same total amount on the pass line only.
A maximum odds bet on a minimum pass line bet often gives the lowest house edge available in any game in the casino.
However, the odds bet cannot be made independently, so the house retains an edge on the pass line bet itself. If a player is playing don't pass instead of pass, they may also lay odds by placing chips behind the don't pass line.
If a 7 comes before the point is rolled, the odds pay at true odds of 1-to-2 if 4 or 10 is the point, 2-to-3 if 5 or 9 is the point, or 5-to-6 if 6 or 8 is the point.
Typically the maximum lay bet will be expressed such that a player may win up to an amount equal to the maximum odds multiple at the table.
If a player lays maximum odds with a point of 4 or 10 on a table offering five-times odds, he would be able to lay a maximum of ten times the amount of his Don't Pass bet.
At 5x odds table, the maximum amount the combined bet can win will always be 6x the amount of the Don't Pass bet. Players can bet table minimum odds if desired and win less than table minimum.
Like the Don't Pass bet the odds can be removed or reduced. Unlike the don't pass bet itself, the don't pass odds can be turned "Off" not working.
In Las Vegas generally odds bets are required to be the table minimum. In Atlantic City and Pennsylvania, the combine lay odds and Don't Pass bet must be table minimum so players may bet as little as the minimum two units on odds depending on the point.
If the player requests the don't pass odds to be not working "Off" and the shooter hits the point or sevens-out, the don't pass bet will be lost or doubled and the don't pass odds returned.
Unlike a standard lay bet on a point, lay odds behind the Don't Pass line does not charge commission vig. A Come bet can be visualized as starting an entirely new pass line bet, unique to that player.
Like the Pass Line each player may only make one Come bet per roll, this does not exclude a player from betting odds on an already established Come point.
Players may bet both the Come and Don't Come on the same roll if desired. Come bets can only be made after a point has been established since, on the come-out roll, a Come bet would be the same thing as a pass line bet.
A player making a Come bet will bet on the first point number that "comes" from the shooter's next roll, regardless of the table's round. If a 7 or 11 is rolled on the first round, it wins.
If a 2, 3, or 12 is rolled, it loses. If instead the roll is 4, 5, 6, 8, 9, or 10, the Come bet will be moved by the base dealer onto a box representing the number the shooter threw.
This number becomes the "come-bet point" and the player is allowed to take odds, just like a pass line bet. Also like a pass line bet, the come bet is a contract bet and is always working, and cannot be turned "Off", removed or reduced until it wins or loses.
However, the odds taken behind a Come bet can be turned "Off" not working , removed or reduced anytime before the bet loses. In Atlantic City and Pennsylvania, the combine odds and pass bet must be table minimum so players can bet the minimum single unit depending on the point.
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The Wizard of Odds. The Wizard of Odds Search. Featured Games. Share this. Come as you are…shorts, sandals, beer in hand and a stack of chips …and the best part is, it applies to online craps or land-based casinos!
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